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Lakeview Manor is a piece of property in Falkreath Hold, north of Pinewatch. It is one of three potential homes available with the Hearthfire add-on.
After installing Hearthfire, you may purchase this plot of land at the Jarl's Longhouse in Falkreath. If Siddgeir is still the Jarl, speak with his steward, Nenya; if the Stormcloaks have control of the hold, speak with Tekla, steward to the new Jarl, Dengeir of Stuhn. You will have to complete the quest Kill the Bandit Leader before being allowed to purchase land if Siddgeir is Jarl. If you are level 9, then a letter from the Jarl of Falkreath may arrive; reading it gives you an objective to talk to the Jarl, as a part of the Falkreath version of Build Your Own Home. However, if this has not happened yet, then Siddgeir will require you to complete his version of Rare Gifts before giving the Bandit Leader quest, and the dialogue option to start this quest will not appear if another version of the quest is active. If Dengeir is Jarl, then he will allow you to purchase property out of thanks for your help installing him, whether this was because of events in Season Unending or because you conquered Falkreath for the Stormcloaks. When you ask the steward if you can buy a house in the hold, you will be told that there are no houses for sale at that time, but a new plot of land is available. It will cost 5,000 gold.
Your new property, Lakeview Manor, will be marked as an undiscovered location on your map, located between Falkreath and Riverwood. When you arrive on your new plot of land, you will find a drafting table, carpenter's bench, anvil, and chest directly west of the housebuilding area, sheltered by a small cliff. Follow that same cliff face a few steps north to find the stone quarry. There is a clay deposit, wood chopping block and log pile directly west from the carpenter's workbench, on the other side of the dirt path.
You can begin building your home immediately, with materials provided in the chest when you first arrive. A unique feature at Lakeview Manor is that you have the option to build an apiary. It is initially stocked with one piece of honeycomb and five bees. When the apiary has been emptied, it will eventually be restocked with these items; it is therefore not safe to use as storage. Bleak Falls Barrow can be seen from the north end of the property, beyond Lake Ilinalta.
Like the other player-built homes, you will have the option to expand onto your home with a Main Hall, cellar, and three wing additions. See this page for pages detailing the furnishing options in each part of your home.
Should you become a Thane of Falkreath, Rayya will become your housecarl. She will move to Lakeview Manor upon construction of the small house layout.
Residents[edit]
Related Quests[edit]
- Compared to Windstad Manor and Heljarchen Hall, Lakeview Manor sees more random spawn events, including bandits, giants, and wolves.
- A warlock can be found a short distance behind the house on the north side, down the hill.
- Adopted children appear to favor Lakeview Manor over Windstad Manor and Heljarchen Hall. When spoken to, they sometimes remark, "I like living here. The lake is so pretty." (girls) or "I went fishing at the lake. I almost caught something!" (boys)
- For the reactions given by your spouse, see this page.
- You can find two iron ore veins just to the south of the area, between the crafting area and the pond. There is also a corundum ore vein up the slope to the southwest, around a large gray rock.
- Down the hill before coming to the warlock is a deceased wood cutter lying next to the unique battleaxe The Woodsman's Friend.
- There are a few bugs which affect all houses. See the Bugs section of the Houses page for details and fixes.
- Completing the Dark Brotherhood quest Kill Helvard results in a negative disposition towards you from the Jarl of Falkreath. As such they will not have a high enough disposition towards you in order to offer the dialogue option to purchase the Lakeview estate.
- The Unofficial Skyrim Patch, version 2.0.4, addresses this issue. It corrects this oversight by removing the disposition modifier from the quest.
- You can set the Jarl's relationship to a high enough level using
player.setrelationshiprank RefID 4
(replacing "RefID" with Siddgeir's or Dengeir's).
- Changing the jarl through the Civil War questline will automatically give you a high enough disposition with the new jarl in order to buy the property.
- Spouses are scripted to visit the top of the armory porch during the day. If you didn't get this addition, however, they will simply walk to where the stairs would be and stand there until nightfall, occasionally walking in place.
- If your spouse has been kidnapped and you get a message that says your spouse has been returned, you may find your spouse in your bed, but they will not move and you can not interact with them. ?
- A game crash may occur in the home which will continue happening if reloading the autosave created upon entering. ?
- Removing the workbenches seems to fix this issue.
- The area around the house may experience physics glitches, such as flickering badly.
- The game may crash upon attempting to approach the area around the manor.
- The game may crash upon attempting to place anything on pedestal 0300a8f5 in the Trophy Room. ?
- The objective "Speak to the Jarl of Falkreath" may become stuck in your miscellaneous quests and not disappear on speaking to the jarl.
- You can fix this using the console command:
SetObjectiveCompleted BYOHHouseFalkreath 15 1
.
- The southwest side of the house next to the location for the animal pen and tanning rack (to the left of the entrance door) is a spawn point for insects. It might become glitched, allowing torchbugs and luna moths to appear during the day, and butterflies to appear during the night.
- Enemies that randomly spawn outside the house, such as bandits, may spawn inside the footprint of the house, where they cannot be reached. If you ignore them, they will disappear on their own.
- You can use the console command
tcl
to pass through the walls of the house and attack the hidden opponent.
- After purchasing the land and beginning construction, the house may not appear. ?
- The pair of wall sconces on the wall supports on level 1 of an alchemy laboratory will not have the sconce built on the northeast support at Lakeview Manor. ?
- The pair of wall sconces on either side of the doorway in the north room of the cellar will not have the sconce built on the west side of the doorway at Lakeview Manor.
- You cannot mount fish on either of the two fish plaques added by the Fishing Creation if you have already done so in another house. See this section for details.
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Skyrim Houses |
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Hearthfire Houses |
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Dragonborn Houses |
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Creation Club Houses |
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Locations |
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Main House |
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East Wing |
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North Wing |
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West Wing |
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Other |
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