Online:Unstable Construct

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Unstable Construct
Location Volenfell, The Guardian's Skull
Species Dwarven Sphere
Health Normal589395Veteran1745443 Difficulty ON-misc-Boss 2.png
Reaction Hostile
Unstable Construct
The Unstable Construct while dormant

The Unstable Construct is a charged Dwarven Sphere found in The Guardian's Skull of Volenfell, accompanied by four Dwarven spiders. There is a shut off valve behind it, opening into a room to a release lever.

Related Quests[edit]

Skills and Abilities[edit]

AS a boss type enemy, Unstable Construct is immune to all crowd control effects.

Blade
A basic melee attack that does minor physical damage.
Dart
A basic ranged attack that does minor physical damage.
Steam Wall
A heavy melee attack that does moderate physical damage. This attack should be blocked or dodged if possible.
Ricochet Wave
The boss charges up and releases a shockwave in front of itself dealing moderate flame damage as indicated by a red circle. This can be interrupted or simply avoided.
Explosive Bolt
The boss shoots a flaming arrow at a player causing them to explode after a moment as indicated by a red circle around themselves. The player affected should move away from teammates to reduce damage dealt.

Achievements[edit]

This boss is associated with several achievements.

Achievement Points Description
ON-icon-achievement-Rank.png Volenfell Conqueror 15 Complete Veteran Volenfell by defeating the Desert Lion, Quintus Verres and the Monstrous Gargoyle, Boilbite, Tremorscale, the Unstable Construct, and the Guardian Council.
ON-icon-achievement-UD Skill Master.png Volenfell Survivor 50 Defeat the Desert Lion, Quintus Verres and the Monstrous Gargoyle, Boilbite, Tremorscale, the Unstable Construct, and the Guardian Council in Veteran Volenfell, without suffering a group member death.
ON-icon-achievement-Veteran Speed.png Volenfell Assassin 50 Defeat the Desert Lion, Quintus Verres and the Monstrous Gargoyle, Boilbite, Tremorscale, the Unstable Construct, and the Guardian Council in Veteran Volenfell within twenty minutes of starting the dungeon. Timer starts when players engage the first group of treasure hunters.
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