Online:Off Balance

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This article is about The effect in combat. For Scribing script, see Off Balance (script).

An Off Balance enemy

Off Balance is a debilitating effect in itself but it is mostly used to trigger other negative effects. It can be caused by various attacks, but most commonly by Blocking a melee Heavy Attack.

Applying Off Balance stuns the target. When an enemy is Off Balance, they can be knocked down with a Heavy Attack whose damage is boosted by 70%. Both the knockdown and the stun will not occur if the target is immune to crowd control. You cannot get rid of Off Balance by breaking free of the crowd control or by using a cleansing ability.

Off Balance will last 7 seconds regardless of the source or the target and gives an Off Balance Immunity of 14 seconds when it ends.

Off Balance debuff icon: ON-icon-misc-Off Balance.png

Off Balance Immunity icon: ON-icon-achievement-Assassinate the Emperor.png

Skills[edit]

Skill Affects Cost Notes
Lava Whip (Ardent Flame) Single Target 2700 Magicka Target must be stunned or immobilized first.
Flame Lash (morph) If target is already Off Balance, does more damage and heals you.
Deep Breath (Draconic Power) Nearby Enemies 4320 Magicka Target must be interrupted while spellcasting.
Shattering Rocks (Earthen Heart) Single Target 3510 Magicka Occurs after 20 sec., 50% chance.
Veiled Strike (Shadow) Single Target 2295 Magicka Must cast while flanking.
Surprise Attack (morph) 2295 Stamina
Concealed Weapon (morph) 2295 Magicka
Focused Charge (Aedric Spear) Single Target 3510 Magicka Includes Explosive charge morph, Target must be interrupted while spellcasting.
Toppling Charge (morph) Stuns and sets Off Balance, interrupts if casting.
Dive (Animal Companions) Single Target 2700 Magicka Target must be at least 7 meters away.
Death Scythe (Bone Tyrant) Enemies in Range 3240 Magicka Only Ruinous Scythe apply off balance.
Ruinous Scythe (morph) 2754 Stamina Applying the Hemorrhaging status effect, and setting them Off Balance.
Venom Arrow (Bow) Single Target 2430 Stamina Target must be interrupted while spellcasting.
Crushing Shock (Destruction Staff) Single Target 2700 Magicka Target must be interrupted while spellcasting.
Wall of Elements (Destruction Staff) Enemies in Range 3510 Magicka Must use Lightning Staff, target must be Concussed first
Savage Feeding (Vampire) Single Target Passive When Feeding on a target, must be from stealth
Pounce (Werewolf) Nearby Targets 4050 Stamina Also stuns targets.
Roar (Werewolf) Nearby Targets 4163 Stamina Also inflicts Fear.
Uppercut (Two Handed) Single Target 2700 Stamina Only the morph (Dizzying Swing) applies the Off Balance.
Dizzying Swing(morph) Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds.

Notes[edit]