Also known as Cyrodiils, Cyrodilics, Cyro-Nordics and Imperial Cyrods, the well-educated and well-spoken Imperials are the natives of the civilized, cosmopolitan province of Cyrodiil. Imperials are also known for the discipline and training of their citizen armies, and their respect for the rule of law. Though physically less imposing than the other races, the Imperials have proven to be shrewd diplomats and traders. These traits, along with their remarkable skill and training as light infantry, historically enabled the Second Empire to conquer most of Tamriel. In the interregnum following the end of the Reman Dynasty and the Akaviri Potentate, the term 'Empire' has come to describe the modern state of Cyrodiil, though the Planemeld has shocked Imperial society to the core and left their fate in uncertainty.
For more information, see the main lore article.
In-Game Description[edit]
The racial skills of the Imperials reflect their combat training and perseverance in battle, giving them bonuses to gold drop rates, shield proficiency, base health and stamina, and resource recovery when fighting back, making them resolute fighters.
Skill Perks[edit]
Imperials have an associated skill line that complements their lore-based abilities. Abilities are listed below.
Notes
- The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50 160. Damage values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
Passive Abilities[edit]
Name |
Player Level |
Skill Rank |
Description |
|
Diplomat |
1 |
|
Increases your experience gain with the One Hand and Shield skill line by 15%. Increases your gold gained by 1%. |
|
Tough |
5 |
|
Increases your Max Health by 600. |
15 |
|
Increases your Max Health by 1200. |
30 |
|
Increases your Max Health by 2000. |
|
Imperial Mettle |
10 |
|
Increases your Max Stamina by 600. |
20 |
|
Increases your Max Stamina by 1200. |
40 |
|
Increases your Max Stamina by 2000. |
|
Red Diamond |
25 |
|
Reduces the cost of all your abilities by 2%. |
35 |
|
Reduces the cost of all your abilities by 4%. |
50 |
|
Reduces the cost of all your abilities by 6%. |
- Imperials are only playable for those with the Imperial Edition of the game.
- They are not confined to any alliance until you choose one, which you cannot change again without an Alliance Change Token.
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Playable |
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Non-Playable Variations |
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Non-Playable |
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