Dark Brotherhood

Legends:Corpselight Farm

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Help Babette with a contract.
Episode: A Traitor in our Midst
Opponent Name: Suspicious Farmer
Opponent Class: StrengthEndurance Warrior
Lanes: Campfire/Shadow
Starting Health: 30
Special Conditions: Normal: The opponent starts with 2 Corpselight Farmers in play.
Master: The opponent starts with 4 Corpselight Farmers in play.
Campfire: When you summon a creature here, friendly creatures here gain its keywords.
Story Characters: Babette
Previous Quest: Episode 4 Intro
Next Quest: Abandoned Mine or Falkreath Jail
Unlocks Quest: If the other two are completed, Falkreath Sanctuary
Reward: 3x Little Girl
 
A farm in Falkreath

A Traitor in our Midst: Corpselight Farm[edit]

LG-npc-Suspicious Farmer.png

Corpselight Farm is a location in Falkreath, and is one of the initially available locations in A Traitor in our Midst. Your opponent (a werewolf) begins with two (in normal mode) or four (in master mode) Corpselight Farmers in play.

Unlocking Falkreath Sanctuary requires completing all three of the initial locations in this episode.

Dialogue[edit]

Pre-match
Babette: "New blood eh? I'm Babette. Don't let my innocent face fool you; I'm the oldest member of the Brotherhood. I've got a contract on this farmer... but I think she might be more than she appears to be, too"
Game Hint
"Kill the farmers before they can change into werewolves."
After the Match
Babette: "You're looking for the traitor, aren't you? I saw someone acting suspicious the other day. They were wearing a hood."

Known Opponent Cards[edit]

Normal
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
3 Strength Protector of the Innocent Prophecy Creature (Nord) 2 3 2 1Common Common Prophecy, Guard
3 Strength Fearless Northlander Creature (Nord) 3 2 5 3Epic Epic Breakthrough
When Fearless Northlander takes damage, he gains +2/+0.
3 Endurance Archein Elite Creature (Argonian) 4 3 5 2Rare Rare Lethal
2 Endurance Cave Grahl Creature (Troll) 4 2 4 3Epic Epic Regenerate
3 Strength Corpselight Farmer Creature (Nord) 4 1 1 1Common Common At the start of your turn, if you have 7 or more max magicka, this Changes into a 5/5 Corpselight Beast.
3 Strength Rampaging Minotaur Creature (Minotaur) 4 3 2 2Rare Rare Breakthrough, Charge
3 Strength Fortress Watchman Creature (Orc) 5 5 4 1Common Common Guard
3 Endurance Lurking Mummy Prophecy Creature (Mummy) 5 2 6 1Common Common Prophecy, Guard
1 Strength Child of Hircine Creature (Werewolf) 6 6 7 3Epic Epic Slay: May attack again this turn.
3 Endurance Mountain Tyrant Creature (Giant) 6 6 6 2Rare Rare Guard
3 Endurance Night Predator Creature (Werewolf) 6 5 6 3Epic Epic Breakthrough, Regenerate
Master
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
3 Strength Nord Firebrand Creature (Nord) 0 1 1 1Common Common Charge
3 Endurance Deathless Draugr Creature (Skeleton) 1 1 1 1Common Common Last Gasp: Summon a 1/1 Skeleton.
3 Endurance Fharun Defender Prophecy Creature (Orc) 2 1 4 1Common Common Prophecy, Guard
3 Strength Protector of the Innocent Prophecy Creature (Nord) 2 3 2 1Common Common Prophecy, Guard
3 Neutral Reachman Shaman Creature (Reachman) 2 2 2 1Common Common At the start of your turn, give another random friendly creature +1/+1.
3 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
3 Endurance Angry Grahl Creature (Troll) 4 2 4 3Epic Epic Regenerate
Summon: +2/+2 if your opponent has more cards in hand.
3 Strength Corpselight Farmer Creature (Nord) 4 1 1 1Common Common At the start of your turn, if you have 7 or more max magicka, this Changes into a 5/5 Corpselight Beast.
3 Endurance Gloom Wraith Creature (Spirit) 4 3 3 2Rare Rare Breakthrough
Summon: +1/+1 for each other friendly Endurance creature.
3 Endurance Lurking Mummy Prophecy Creature (Mummy) 5 2 6 1Common Common Prophecy, Guard
3 Strength Child of Hircine Creature (Werewolf) 6 6 7 3Epic Epic Slay: May attack again this turn.
3 Endurance Night Shadow Creature (Vampire) 6 6 5 3Epic Epic Breakthrough, Drain
2 Strength Belligerent Giant Creature (Giant) 7 7 4 3Epic Epic Breakthrough
Summon: Unsummon a creature in this lane, or destroy an enemy support.
1 Strength Vigilant Giant Creature (Giant) 8 8 8 4Legendary Legendary Breakthrough, Guard
Summon: Draw a card.
1 Endurance Blood Magic Lord Creature (Vampire) 9 6 6 4Legendary Legendary Summon and Slay: Put a Blood Magic Spell into your hand.


Prev: Episode 4 Intro Up: The Fall of the Dark Brotherhood Next: Falkreath Jail or Abandoned Mine or (if those are complete) Falkreath Sanctuary