Online:Weapon Damage

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Weapon Damage represents the damage done by non-staff weapons and abilities with a Stamina cost. Your Weapon Damage can be improved by many sets (click for complete list), as well the Major Brutality and Minor Brutality effects, which increase your damage by 20% and 10% respectively.

Skills[edit]

Earthen Heart (Dragonknight)
Siphoning (Nightblade)
Storm Calling (Sorcerer)
Aedric Spear (Templar)
Werewolf
Fighters Guild
  • Slayer — Each slotted Fighters Guild ability increases 3% of weapon and spell damage (as of level 3)
Two Handed
  • Momentum - Provides Major Brutallity and Major Sorcery for yourself for 40 seconds.
Dual Wield
  • Hidden Blade - Provides Major Brutallity and Major Sorcery for yourself for 20 seconds.

Alchemy[edit]

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