Online:The Storm's Call
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Quick Summary: written by Enodoc, checked by MolagBallet
Quest Stages: written by MolagBallet, not checked |
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Quick Walkthrough[edit]
- Find the Sky-Key in the Maormer camp.
- Go to the ruin entrance.
- Find the Stormwarden Sanctuary.
- Recharge the Sphere of Storms.
- Escape the ruins.
- Talk to Mariel the Ironhand.
Detailed Walkthrough[edit]
You'll find Mariel the Ironhand or Atirr near Ilayas Ruins. They'll tell you of the dangers of allowing the Maormer Sea Vipers to access the Sphere of Storms in the ruins. After agreeing to help, search the Sea Viper camp for the chest containing the Sky-Key. With key in hand, meet Mariel at the entrance to the ruins. She is wounded and won't go any further, but will ask you to carry on. If you can persuade her, she can tell you the correct order to activate a set of stones later in the ruins.
Enter the Stormwarden Undercroft in the Ilayas Ruins and fight your way through numerous Sea Vipers to the puzzle chamber. Activate the Tower, Shadow, Lover, and Thief tiles in that order. If you did not get the hint from Mariel, it's possible to figure out the puzzle using brute force. The puzzle will reset if you press the wrong tile, which means you have seven possible combinations to try without repeating. (A maximum of 3 possible wrong answers on the first tablet, 2 on the second, 1 on the third).
Once you have reached the Stormwarden sanctuary beyond the door, speak with Stormwarden Cirnean. She will tell of Firras's betrayal, which you may have read about in his journal found earlier in the ruins. She explains you will need to collect two Thunderstones to re-power the Sphere of Storms. They can be taken from the Storm Atronachs in the next room.
In the hallway beyond the sanctuary, you'll find the spirit of Master Stormwarden Faranwe. She is furious and condescending after having been awakened due to the ineptitude of the current Stormwardens. If you can intimidate her, she'll agree to help and grant you a minor boon.
After harvesting thunderstones from the atronachs, place the thunderstones in the marked receptacles and leave the chamber. On your way out, Master Stormwarden Faranwe asks you to complete one last task: find and kill Firras. Conveniently, he is waiting for you in the entrance chamber, which is accessible through the nearby one-way door. He will have two Sea Vipers with him.
Once the traitor is dead, Faranwe will reappear with some sour congratulations and a reveal of a secret passage to leave the ruins quickly. You can opt to leave via the secret door or you can can escape by fighting your way back through the Sea Viper camp (this does not present as much of a problem as Stormwarden Faranwe seems to think, since you already came in that way.) Mariel will be waiting near the wayshrine with your reward (and a squadron of Fists of Thalmor to take care of any Sea Vipers that you might have left standing in the external camp).
Notes[edit]
- Unlike most other similar puzzles, other than the puzzle resetting itself, there is no harmful consequences to failing the combination.
- The buff Faranwe applies on you with the Intimidate option lasts for a very short time, thus it provides limited utility.
- Additionally, after using the Intimidate option once, it doesn't reappear when initiating dialogue again so the buff cannot be reapplied.
- For unknown reasons, the ghosts in the large room are neutral, thus can be entirely avoided.
- No they're not. They are aggresive.
- While displayed as a hint needed to proceed along the quest, speaking with Faranwe after placing the thunderstones is not required as leaving through the door behind her completes the current objective.
- Despite Faranwe warning not to get spotted on the way to the secret exit, all the Sea Vipers are removed from the ruins interior after Firras is defeated so that is not something to be worried about.
- Similarly, while she warns of a large army of Sea Vipers waiting outside the main entrance if you want to leave that way, in actuality there will be the same amount of them outside as when first passing through the area.
Bugs[edit]
- The buff Faranwe applies on you is not displayed at all in the Character section, thus it is unknown what it does. ?
Quest Stages[edit]
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) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.