Scribes of Fate

Online:Ozezan the Inferno

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This article is about the enemy. For the set, see Ozezan the Inferno (set).

Ozezan the Inferno
Location Scrivener's Hall, The Deadlands
Species Infernium
Health Normal4,546,762Veteran7,308,229
Veteran13,154,812 (Hardmode)
Difficulty ON-misc-Boss 3.png
Reaction Hostile
Ozezan the Inferno

Ozezan the Inferno is an Infernium which can be found through the Deadlands rift in the Scrivener's Hall. You will need to defeat it to retrieve a particular staff. Ozezan acts as the second boss of this dungeon.

Related Quests[edit]

Skills and Abilities[edit]

Biting Lunge
A basic melee attack dealing high physical damage.
Clamp Down
Ozezan the Inferno lunges forward and clamps all of its teeth down around you, dealing massive physical damage. This attack can be blocked.
Fire Beam
Ozezan climbs on its hind legs and creates a beam of fire from its mouth firing towards you, indicated by a moving circular AoE, which slowly follows your movement. It deals very high flame damage if you are hit.
Poison Spew
Ozezan the Inferno spews poison all over you, indicated by a wide conal AoE, dealing continuous high poison damage. It will adjust its position if you try to strafe.
Infernal Tunneling
Ozezan the Inferno prepares to crawl underground. When it does so, its starting position, as well as exiting location, both become engulfed in lava, dealing continuous high flame damage. The lava lingers for an extended duration after this ability.
Summon Broodlings
Ozezan the Inferno starts shaking around, as several eggs are tossed from its body onto the arena. After some time, they hatch into Evolved Broodlings that come to assist the boss.
Firestorm
At 75%/45%/10% health, Ozezan the Inferno tunnels to the center of the arena, creating a large explosion that deals high flame damage and knocks you back and becomes protected by a ring of fire, dealing massive flame damage if attempting to cross it. It leaves the same lava fields as Infernal Tunneling when doing so. Once in position, it starts inhaling air and creates a tornado that pulls you towards itself and towards the deadly ring of fire. You must break free before you touch the ring.

Quest-Related Events[edit]

After Keshargo is injured, Mazandi will accompany you through the Deadlands rift to retrieve the Itinerant Staff which he hid there. When you reach the location where the staff was hid, Ozezan will be guarding it:

Mazandi: "What is it doing? Protecting the sarcophagus?"
Mazandi: "I reckon we won't be able to get through this without a fight. Get ready."

Defeat Ozezan so Mazandi can reclaim the staff.

Achievements[edit]

There are a few Achievements associated with this character:

Achievement Points Description
ON-icon-achievement-Scrivener's Hall Vanquisher.png Scrivener's Hall Vanquisher 10 Defeat Riftmaster Naqri, Ozezan the Inferno, and Valinna in Scrivener's Hall.
ON-icon-achievement-Scrivener's Hall Conqueror.png Scrivener's Hall Conqueror 10 Defeat Riftmaster Naqri, Ozezan the Inferno, and Valinna in Veteran Scrivener's Hall.
ON-icon-achievement-Too Hot to Trot.png Too Hot to Trot 10 Defeat Ozezan the Inferno without a single party member being damaged by her Firestorm in Veteran Scrivener's Hall.
ON-icon-achievement-Dousing Exterminator.png Dousing Exterminator 50 Defeat Ozezan the Inferno after raising the Challenge Banner in Veteran Scrivener's Hall.
ON-icon-achievement-Speed Reader (Scribes of Fate).png Speed Reader 50 Defeat all encounters in addition to Riftmaster Naqri, Ozezan the Inferno, and Valinna within 25 minutes of entering Veteran Scrivener's Hall. Your timer starts when you engage the first hostiles.
ON-icon-achievement-Unstilled Quill.png Unstilled Quill 50 Defeat all encounters in addition to Riftmaster Naqri, Ozezan the Inferno, and Valinna in Veteran Scrivener's Hall without suffering a group member death.
ON-icon-achievement-Magnastylus in the Making.png Magnastylus in the Making 50 Defeat all encounters in addition to Riftmaster Naqri, Ozezan the Inferno, and Valinna after raising the Challenge Banner in Veteran Scrivener's Hall within 25 minutes without suffering a group member death. Your timer starts when you engage the first hostiles.

Gallery[edit]