Online:Dwarven Dynastor
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Dwarven Dynastor (lore page) |
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Location | Bthar-Zel Vaults, Reachwind Depths | ||
Species | Dwarven Dynastor | ||
Health | 119,538 (Reachwind Depths) 153,920 (Bthar-Zel Vaults) |
Difficulty | |
Reaction | Hostile |
Dwarven Dynastors are massive Dwemer automatons which resemble stag beetles. They can be found throughout the Arkthzand Cavern beneath The Reach.
The Dwarven Scarab is a smaller, passive version of the Dynastor.
Related Quests[edit]
- By Love Betrayed: Help Adusa-daro recruit a lost friend for House Ravenwatch.
- Blood of the Reach: Search for the Arkthzand Keystone.
- Discarded Treasures: Gather scrap metal discarded by a Dwemer construct.
- Guides to the Deep: Destroy a massive Dwarven construct in Blackreach.
- The Scholar's Request: Conduct an experiment on Dwarven spiders at Sentinel Point.
Skills and Abilities[edit]
- Zap
- A basic ranged attack on all nearby target that deals moderate moderate damage.
- Bite
- A basic melee attack that deals deals moderate physical damage to a target.
- Mortar
- The dynastor shoots a lobbed electrified projectile from its back at a target, indicated by a red circle, which deals high shock damage.
- Pressure Wave
- The dynastor opens up its chest compartment, and focuses a lightning beam in front of itself in melee range, indicated by a red circle, which detonates after a brief moment, dealing very high shock damage. After the explosion, three shocking fields are created by it and travel forward in different but close directions, indicated by moving red circles, dealing moderate shock damage each.
- Homing Beam
- A modified version of "Pressure Wave" that is used when the dynastor is below 50% health. The dynastor shifts its entire body into an upright position fixed into the ground, resembling a pylon, and shoots a lightning beam directly at a target, indicated by a red circle, dealing continuous moderate shock damage, ending with a blast that deals additional moderate shock damage. While in this position and using the ability, the dynastor can simultaneously summon adds.
- Summon Sentries
- The dynastor's side compartments open up and release three Explosive Sentries, which then rush at targets and explode, dealing moderate flame damage.
- Summon Spheres
- The dynastor's top comparment opens up and releases three weaker-than-standard Dwarven Spheres to assist it.
- Animate Architon
- Throughout the fight, the dynastor shoots out electrical orbs at dormant architons along the walls of the arena, activating them to aid in the fight. These consist of Dwarven Architon Archers, Dwarven Architon Judicators, Dwarven Architon Scorcher, Dwarven Architon Slicers, Dwarven Architon Steamknights, and Dwarven Architon Subjugators. (Bthar-Zel Vaults only)
- Heal
- The dynastor's back compartment opens up and shoots healing orbs at summoned architons. (Bthar-Zel Vaults only)
Unique Dwarven Dynastors[edit]
- Dwarven Dynastor Supreme, the group boss of Sentinel Point
- Dwarven Carrier, a dwarven dynastor found in Nchuand-Zel
Notes[edit]
- Raynor Vanos writes about them in his book On Dwarven Dynastors.