Online:Deshaan Quest Items
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Item | Location(s) | Quest | Description | |
---|---|---|---|---|
Alit Grease | (?) | The Mournhold Underground | A slick grease that coats the scales of an alit. | |
Aloe Leaves | (?) | Search and Rescue | Aloe plants are used in a variety of alchemical potions and salves. | |
Ancestor Ward | (?) | Ancestor Wards in Deshaan | A carved and painted idol with spidery script at the base. It smells faintly of incense. | |
Ancient Dragonguard Breastplate | The Corpse Garden | Digging Up the Garden | Though this venerable breastplate's straps are rotten beyond use, the plate itself is in good condition and bears a masterful design. | |
Anonymous Journal | (?) | For Their Own Protection | A journal written by an uncredited author. | |
Appraising-Spine's Chest Key | (?) | Nothing Left to Waste | This key belonged to an ill-fated Argonian merchant. | |
Axe of Halmer Stormhand | (?) | The Naked Nord | This axe belongs to Evigna. It looks like a family heirloom. | |
Bag of Kwama Eggs | (?) | You Have to Break a Few | A bag full of kwama eggs found in Lady Llarel's Shelter. | |
Bag of Rats | (?) | Ratting Them Out | This bag is full of rats from the streets of Narsis. | |
Bog Rat | (?) | The Trial of the Ghost Snake | This plump critter is a favorite treat of snakes. | |
Book of Excellent Teachings | (?) | School Daze | A Shad Astula text book. | |
Burning Torch | (?) | A Bitter Pill | A torch from Garil's camp, covered in accelerant. | |
Burning Torch | (?) | Burning Revenge | This lit torch would be perfect for burning something. | |
Cage Key | (?) | The Soldier's Alibi | This key should open Saryvn's cage. | |
Ceremonial Cheese Knife | (?) | Madness in Deshaan | A cheese knife doesn't usually need serrations and a blood gutter, does it? | |
Control Rod | (?) | The Dungeon Delvers | Raynor Vanos created this device to control Dwarven Spiders. | |
Control Rod | (?) | The Dungeon Delvers | This device created by Raynor Valos somehow interacts with Dwarven Spiders. | |
Control Rod | (?) | The Light Fantastic | Raynor Vanos created this device to control Dwarven Spiders. | |
Covert Note | (?) | Fighting Back | Use to read contents. | |
Critter Sack | (?) | The Trial of the Ghost Snake | A sturdy stitched bag that can hold quite a few rodents or other small creatures. | |
Daedric Artifact | (?) | A Fair Warning | This ancient pot or urn from Knife Ear Grotto might be worth something to the right buyer. | |
Daedric Tome | (?) | The Soldier's Alibi | This ancient Daedric tome is written in scrawling script that makes your eyes water. | |
Dark Elf Skull | (?) | Ritual of Anguish | This skull obviously belonged to a Dark Elf. | |
Deed to Darkshade | (?) | Mine All Mine | The deed to the Darkshade mine. | |
Delicate Dwarven Parts | (?) | The Dungeon Delvers | This bag contains delicate Dwarven mechanisms collected by the spider following you. | |
Dragon Scale Mushrooms | (?) | Quest for the Cure | Exotic mushrooms known for their magical essence. | |
Drums | (?) | Quest for the Cure | An out-of-tune musical instrument. | |
Dunmer "Relic" | (?) | Cultural Exchange | This appears to be an ordinary loaf of stale bread. | |
Dunmer Book | (?) | Cultural Exchange | This is a book of Dunmer culture and customs. | |
Dunmer Clothes | (?) | Cultural Exchange | This stylish Dunmer armor comes in a variety of garish colors. | |
Dwarven Harmonic Tuner | (?) | The Light Fantastic | This ancient Dwarven relic of unknown purpose appears to be broken. | |
Dwarven Key | (?) | The Light Fantastic | This old Dwarven key probably opens a nearby Dwarven chest. | |
Dynamo Core | (?) | The Seal of Three | The fist-sized glowing sphere is suspended at the center of a metallic framework. The sphere constantly rotates. | |
Engine Control Rod | (?) | What Was Lost | The rod corresponds to the Engine. | |
Forged Mournhold Shipping Manifest | (?) | Death Trap | A rather convincing shipping manifest authorizing shipment into Mournhold. | |
Fragrant Herbs | (?) | Quest for the Cure | Tightly wrapped herbs with a strong and pungent odor. | |
Frahjan's Chest Key | (?) | Nothing Left to Waste | This key was the property of a stalwart Nord. Unfortunately, he is now deceased. | |
Full Critter Sack | (?) | The Trial of the Ghost Snake | A sturdy stitched bag that is holding quite a few rodents or other small creatures. | |
Fury Concoction | (?) | Strange Guard Beasts | Use this concoction on the tree outside of Churasu's alchemy lab. | |
Garnet and Pearl Amulet | (?) | Search and Rescue | This amulet is inscribed: "To Edrasa on our wedding day." | |
Gems | (?) | Nothing Left to Waste | This chest contains an assortment of valuable gems. | |
General Gavryn's Signet Ring | (?) | What Lies Beneath | This rank insignia for a House Redoran general belonged to Gavryn Redoran. | |
General's Key | (?) | Rules and Regulations | This key should open any locked furniture in the General's quarters. | |
Giron's Key | (?) | Hiding in Plain Sight | This key must open a locked door somewhere within the ruins. | |
Golden Trinkets | (?) | Nothing Left to Waste | This assortment of golden trinkets looks valuable. | |
Healing Supplies | (?) | Supply Run | Various bandages, poultices, and dried herbs used by Selfora's healer. | |
Hist Branch | (?) | The Ravaged Village | This strange, gnarled stick is covered in moss and thrums faintly with power. | |
Hist Branch | (?) | The Saving of Silent Mire | This strange, gnarled stick is covered in moss and faintly thrumming with power. | |
Hlaalu Cargo Manifest | (?) | That Which Matters Most | This scroll details the contents of the Hlaalu trade caravan. | |
Holy Water Decanter | (?) | Restless Spirits | A vessel containing holy water that can extinguish magical fire. | |
Holy Water Decanter | (?) | Rescue and Revenge | A vessel containing holy water that can extinguish magical fire. | |
Holy Water Decanter | (?) | Rescue and Revenge | A vessel that can contain spiritual energy. | |
House Dres Key | (?) | A Favor Returned | The sigil of House Dres decorates this ornate key. | |
House Dres Wine Bottle | (?) | A Favor Returned | This wine bottle bears the House Dres seal and was part of a larger order. | |
Illusion Dust | (?) | Vision Quest | A natural byproduct of illusory monsters. | |
Impostor's Head | (?) | What Lies Beneath | This severed head belonged to the Dremora Kynreeve that was impersonating General Gavryn. | |
Improved Wand of Finding | (?) | Vision Quest | A wand used to scorch the hide of scamps, shadow clucks, and other nasty poultry. | |
Key to Secret Meeting | (?) | Fighting Back | This oddly shaped key might unlock any door within Narsis. | |
King Kurog's Promise | (?) | Intruders in Deshaan | Use to read contents. | |
Kinhouse Armory Key | (?) | A Timely Matter | This small key opens weapon crates in the kinhouse. | |
Kwama Cuttle | (?) | Carving Cuttle | This waxy growth is from the beak of a mature kwama. | |
Kyne's Heart Healing Herbs | (?) | Quest for the Cure | These herbs are highly valued for their medicinal properties. | |
Letter from Gorvyn | (?) | A Letter for Deshaan | Use to read contents. | |
Letter to Artisans Craftworks | (?) | Mournhold Market Misery | A letter from Blivisi Beleth to her brother in Mournhold. | |
Letter to Evis Marys | (?) | For Their Own Protection | A letter describing a botched shipment that sounds suspicious. | |
Lit Torch | (?) | Cold-Blooded Vengeance | This is a burning lump of cloth and pitch atop a rough branch. | |
Lost Amulet | (?) | School Daze | An amulet that an Academy instructor misplaced. | |
Maulborn Curative | (?) | Proprietary Formula | A bottle of the Maulborn elixir that can supposedly cure the Llodos plague. | |
Merdyndril's Orders | (?) | Unwanted Guests | Orders from the Maulborn commander to forces at Lake Narsis. | |
Narsis Axe | (?) | A Timely Matter | A military issued blade. | |
Narsis Battle Axe | (?) | A Timely Matter | A military issued blade. | |
Narsis Bow | (?) | A Timely Matter | A military issued bow. | |
Narsis Claymore | (?) | A Timely Matter | A military issued blade. | |
Narsis Dagger | (?) | A Timely Matter | A military issued blade. | |
Narsis Mace | (?) | A Timely Matter | A military issued cudgel. | |
Narsis Maul | (?) | A Timely Matter | A military issued cudgel. | |
Narsis Ruins Key | (?) | Hiding in Plain Sight | This key opens the door to the ruins of Narsis, located west of the city. | |
Narsis Sword | (?) | A Timely Matter | A military issued blade. | |
Narsis Weapons | (?) | A Timely Matter | Military issued weapons taken from the barracks in Narsis. | |
Nilyne's Potion | (?) | Quest for the Cure | A small vile of potion you created using Alchemist Nilyne's formula. | |
Nord Clothes | (?) | Cultural Exchange | This is a collection of Nord cultural garb, made from some kind of mammoth fur. It smells faintly of Nord sweat. | |
Nord Relic | (?) | Cultural Exchange | This Nord religious relic appears to be the preserved heart of a goat. | |
Old Bucket | (?) | Quest for the Cure | This old bucket is full of holes. | |
Old Graveyard Key | (?) | Bad Medicine | The key to the old graveyard gate at Serkamora. | |
Orc Orders | (?) | Intruders in Deshaan | This dirty parchment declares the Orcs should kill Dark Elves and collect their skulls. | |
Pants | (?) | The Naked Nord | Mead stains cover these worn pants. | |
Pirate Key | (?) | The Saving of Silent Mire | This simple iron key opens the shackles that bind the Argonian captives. | |
Poison Gas Antidote | (?) | Search and Rescue | This cloudy potion seems to ward off the effects of noxious fumes in the mine. | |
Rat Catcher | (?) | Ratting Them Out | It's pretty much a sack. | |
Redoran Battle Medallion | (?) | A Service for the Dead | An inscribed medallion that proves the death of a powerful house warrior. | |
Redweed | (?) | Search and Rescue | These reddish plants grow in the shade beneath rocks and cliffs. | |
Reliquary Pendant | (?) | A Saint Asunder | Pendant of a hammer, part of the Reliquary of Saint Veloth. | |
Reliquary Spire | (?) | A Saint Asunder | The uppermost part of the Reliquary of Saint Veloth. | |
Reliquary Stone | (?) | A Saint Asunder | A stone block from the Reliquary of Saint Veloth. | |
Reminder: Don't Drink the Water | (?) | Unwanted Guests | A note from the Maulborn commander. | |
Resonator | (?) | Dissonant Commands | This bell-shaped object somehow interacts with the controlling device. | |
Retainer Dispatch | (?) | Rules and Regulations | This letter was written to the retainer appointed by the General, Durel Gilveni. | |
Risa's Amulet | (?) | Remembering Risa | A beautifully crafted amulet engraved with the letter R. | |
Risa's Journal | (?) | Remembering Risa | Use to read contents. | |
Sack of Dremora Hearts | (?) | Healing Hearts | This sticky, blood-soaked sack contains several Dremora hearts. | |
Sacred Stone | (?) | The Ravaged Village | This smooth, polished rock is warm to the touch and painted with Saxhleel pictograms. | |
Saint Veloth Medallion | (?) | The Medallions of Saint Veloth | This small, gold medallion bears the symbol of Saint Veloth. | |
Scorched Scamp Hide | (?) | Vision Quest | The crispy epidermis of a scamp. | |
Shad Astula Invitation | (?) | By Invitation Only | An invitation to the prestigious Academy of Magic. It says to report to the registrar when you reach the island. | |
Shipment Note | (?) | For Their Own Protection | This faded parchment is barely legible. It indicates that more vials of an unknown substance are needed for some ominous plan. | |
Skull of Saint Veloth | (?) | A Saint Asunder | A holy relic once kept in the reliquary at the Shrine of Saint Veloth. | |
Snake Totem | (?) | The Trial of the Ghost Snake | This snake-shaped totem was crafted by the Mabrigash Farseer. | |
Sour Milk Tea | (?) | Quest for the Cure | A drink popular with the Dark Elves. Good on its own or mixed with liqueur or medicinal elixirs. | |
Spinning Gears | (?) | The Seal of Three | Despite their delicate appearance, these gears have a reassuring heft to them. | |
Steel Whistle | (?) | A Timely Matter | This small whistle emits a high-pitched noise when blown. | |
Stolen Hlaalu Cargo | (?) | That Which Matters Most | The crates are battered, but the cargo within is wrapped very well. | |
Strange Relics | (?) | Nothing Left to Waste | This chest contains a collection of valuable relics from various races. | |
Student | (?) | School Daze | A student transformed by an improperly cast spell. | |
Tear of Saint Veloth | (?) | Honor Bound | This sacred ancient relic emanates healing power. | |
The Art of Love and Swordplay | Obtained from Adras Sarethi at Shad Astula | Cultural Exchange | This is a Nord book of bawdy poems and heroic exploits. | |
Town Hall Key | (?) | Rescue and Revenge | A key to unlock Selfora's town hall. | |
Treated Kindlepitch | (?) | Oath Breaker | This tar-like substance is extremely flammable. | |
Treated Kindlepitch | (?) | Oath Breaker | This tar-like substance is very flammable. | |
Valyia's Chest Key | (?) | Nothing Left to Waste | The Dark Elf who possessed this key met with a terrible end. | |
Wand of Finding | (?) | School Daze | A wand used to find lost items eaten by shadow clucks and other naughty poultry. | |
Wasp Gizzard | (?) | Strange Guard Beasts | This organ was harvested from a giant wasp. |