Oblivion Mod:Windfall
Contents
Windfall[edit]
Mod Information | |
---|---|
Author | Ed_Conn |
Current Version | 1.0 |
Version Date | 16 Jan 2009 |
Links | Nexus Mods |
Language | English |
Translations | N/A |
Requirements | N/A |
Playing Time | ?? |
Quests (Side Quests) | 52 |
Description[edit]
Windfall is a large adventure or quest mod where the player's actions and choices help determine the course and outcome of the stories. To complete the mod, a player will play through a minimum of 38 quests and a maximum of 52 quests. Windfall does require a player to figure some things out on their own. Except for the initial quest, no quest markers are used. If that isn't your style of play, then you should skip this mod.
To start the mod simply go to the Imperial City's Market District. Windfall will come to you.
The mod is designed so you can play straight from the starter dungeon, which is how it was tested. It should scale to you character if you use a higher level character, with some exceptions, most notably the rewards. If you use a mod that alters or slows the leveling system, you may want to get a few levels on your character before beginning the mod.