Legends:Solo Arena/Cursegiver
The UESPWiki – Your source for The Elder Scrolls since 1995
Cursegiver
The Cunning |
|
---|---|
Class | Spellsword |
Elo | 1100 |
Theme | Tempo |
Statistics | |
Prophecies | 1x Sparking Spider |
Attributes | 15 13 2 |
Rarity | 15 10 5 |
Statistics |
||||||||
---|---|---|---|---|---|---|---|---|
Attributes | Rarity | Magicka Curve | ||||||
|
|
|
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Healing Hands | Action | 0 | – | – | Common | Heal a creature, then give it +1/+1. | |
1 | Septim Guardsman | Creature (Imperial) | 0 | 1 | 2 | Rare | Guard | |
3 | Aldmeri Patriot | Creature (High Elf) | 1 | 1 | 2 | Rare | Summon: +1/+1 if you have an action in your hand. | |
1 | Execute | Action | 1 | – | – | Common | Destroy a creature with 2 power or less. | |
1 | Iliac Sorcerer | Creature (Breton) | 1 | 1 | 1 | Epic | Ward When Iliac Sorcerer's Ward is broken, double his power. |
|
1 | Bruma Profiteer | Creature (Imperial) | 2 | 3 | 2 | Rare | When you summon another creature, you gain 1 health. | |
1 | Daedric Dagger | Item | 2 | – | – | Common | Lethal +1/+1 |
|
1 | Detain | Action | 2 | – | – | Rare | Shackle a creature. | |
1 | Elixir of Vigor | Support | 2 | – | – | Rare | Uses: 3
Activate: Give a creature +0/+1. |
|
1 | Helgen Squad Leader | Creature (Nord) | 2 | 0 | 3 | Epic | When another friendly creature attacks, Helgen Squad Leader gains +1/+0. | |
1 | Hist Speaker | Creature (Argonian) | 2 | 2 | 2 | Common | While Hist Speaker is in play, your max magicka is increased by 1. | |
1 | Kvatch Soldier | Creature (Imperial) | 2 | 2 | 3 | Common | Guard | |
2 | Oldgate Warden | Creature (Breton) | 2 | 0 | 5 | Common | Guard, Regenerate | |
1 | Siege Catapult | Creature (Imperial) | 2 | 4 | 4 | Epic | Siege Catapult can't attack unless your side of its lane is full. | |
1 | Stormhold Henchman | Creature (Argonian) | 2 | 2 | 2 | Common | +2/+2 while you have 7 or more max magicka. | |
1 | Summerset Shieldmage | Creature (High Elf) | 2 | 2 | 2 | Common | Other friendly creatures in this lane have +0/+1. | |
1 | Eastmarch Crusader | Creature (Nord) | 3 | 4 | 2 | Rare | Summon: Draw a card if an enemy rune has been destroyed this game. | |
1 | Elixir of Conflict | Support | 3 | – | – | Rare | Uses: 3
Activate: Give a creature +1/+1. |
|
1 | Imperial Armor | Item | 3 | – | – | Common | +0/+6 | |
1 | Imperial Legionnaire | Creature (Imperial) | 3 | 3 | 4 | Common | ||
1 | Necromancer's Amulet | Support | 3 | – | – | Epic | Ongoing
When a friendly creature dies, gain 1 health. |
|
1 | Stalwart Ally | Creature (Argonian) | 3 | 3 | 3 | Common | Summon: +0/+2 and Guard if the top card of your deck is . | |
1 | Tower Alchemist | Creature (Imperial) | 3 | 2 | 4 | Epic | Your Activated supports have unlimited uses. | |
1 | Restless Templar | Creature (Skeleton) | 4 | 5 | 2 | Common | Last Gasp: Gain 5 health. | |
1 | Sparking Spider | Creature (Dwemer) | 4 | 2 | 3 | Common | Prophecy, Guard | |
1 | Imperial Siege Engine | Creature (Imperial) | 5 | 3 | 3 | Rare | Summon: +1/+1 for each other friendly creature. | |
1 | Senche-Tiger | Creature (Beast) | 6 | 4 | 7 | Common | Guard |