Legends:Practice/Covenant Quartermaster
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Covenant Quartermaster The Ironmonger
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Class | ![]() ![]() ![]() |
Difficulty | Novice |
Theme | Items |
Statistics | |
Prophecies ![]() |
3x Covenant Mail, 3x Covenant Plate, 3x Staff of Ice |
Attributes | ![]() ![]() ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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3 | ![]() |
Daggers in the Dark | Action | 0 | – | – | ![]() |
Equip a Steel Dagger to a random friendly creature in each lane. |
3 | ![]() |
Maple Shield | Item | 0 | – | – | ![]() |
+0/+3 |
3 | ![]() |
Crown Quartermaster | Creature (Redguard) | 1 | 2 | 1 | ![]() |
Summon: Put a Steel Dagger into your hand. |
3 | ![]() |
Cruel Axe | Item | 2 | – | – | ![]() |
Mobilize Summon: +1/+1 for each enemy creature in this lane. |
3 | ![]() ![]() ![]() |
Daggerfall Phantom | Creature (Spirit) | 2 | 2 | 2 | ![]() |
Last Gasp: Return all items equipped to Daggerfall Phantom to your hand. |
3 | ![]() |
Ebonthread Cloak | Item | 2 | – | – | ![]() |
Mobilize +1/+2 Summon: Your opponent can't target the wielder with actions until your next turn. |
3 | ![]() |
Ornamented Sword | Item | 2 | – | – | ![]() |
Mobilize, Breakthrough +2/+1 |
3 | ![]() |
Poisoned Dagger | Item | 2 | – | – | ![]() |
Mobilize, Lethal +1/+0 |
3 | ![]() |
Rihad Nomad | Creature (Redguard) | 2 | 2 | 2 | ![]() |
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3 | ![]() |
Steel Sword | Item | 2 | – | – | ![]() |
+3/+0 |
3 | ![]() |
Camlorn Adventurer | Creature (Breton) | 3 | 2 | 4 | ![]() |
Guard |
3 | ![]() |
Covenant Mail ![]() |
Item | 3 | – | – | ![]() |
Prophecy, Mobilize, Guard +1/+3 |
3 | ![]() |
Covenant Plate ![]() |
Item | 3 | – | – | ![]() |
Prophecy, Mobilize, Guard +3/+1 |
3 | ![]() |
Excavate | Action | 3 | – | – | ![]() |
Draw an item or support from your discard pile. |
3 | ![]() |
Enlistment Officer | Creature (Imperial) | 3 | 3 | 3 | ![]() |
Summon: Give friendly Recruits +1/+1. |
3 | ![]() |
Vigilant of Stendarr | Creature (Breton) | 3 | 5 | 2 | ![]() |
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3 | ![]() |
Wrothgar Artisan | Creature (Orc) | 3 | 2 | 3 | ![]() |
Summon: Give a creature +1/+1. |
3 | ![]() |
Alik'r Bandit | Creature (Redguard) | 4 | 3 | 4 | ![]() |
When Alik'r Bandit equips an item, he gains +1/+1. |
3 | ![]() |
Glass Helm of Remedy | Item | 4 | – | – | ![]() |
+0/+4 Summon: You gain 4 health. |
3 | ![]() |
Northpoint Lieutenant | Creature (Breton) | 4 | 4 | 2 | ![]() |
|
3 | ![]() |
Sparksmith | Creature (Redguard) | 4 | 4 | 4 | ![]() |
When a friendly creature equips an item, deal 1 damage to your opponent. |
3 | ![]() |
Stonetooth Scrapper | Creature (Orc) | 4 | 4 | 5 | ![]() |
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3 | ![]() |
Lion Guard Armaments | Item | 5 | – | – | ![]() |
Mobilize +3/+4 |
3 | ![]() |
Staff of Ice ![]() |
Item | 5 | – | – | ![]() |
Prophecy, Mobilize +1/+1 Summon: The wielder deals 2 damage. |
3 | ![]() |
High Rock Stalwart | Creature (Orc) | 6 | 5 | 5 | ![]() |
Summon: +2/+2 if you have an item in play. |