Legends:High Elf
The Altmer have been around for a very long time, and they have picked up a few tricks in that time. They are highly intelligent and skilled in the ways of magic, specializing in spellcasting. When you build a deck around High Elves (who have Intelligence and Willpower attributes), you will gather a lot of magical action cards and creatures that apply damage or health bonuses to the other cards around them.[1]
For more information, see the main lore article.
Main Attributes[edit]
In-Game Description and Bonus[edit]
The Altmer are one of the longest-lived and most intelligent races in Tamriel. They have a natural affinity for spells. As a High Elf, you will more quickly collect spell-related cards.
The race's theme is "actions".
Portraits & Dialogue[edit]
Female | Male | |
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Portraits | ![]() ![]() |
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Greetings | ||
Good Game | ||
Implore | ||
Taunt | ||
Oops | ||
Nice play | ||
Thank you | ||
Sorry | ||
Concede |
Cards[edit]
Obtainable Cards[edit]
Name | Type (Subtype) | Attribute/Class | ![]() |
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Text | |
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Abecean Navigator | Creature (High Elf) | ![]() |
2 | 3 | 1 | ![]() |
Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom. |
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Aldmeri Patriot | Creature (High Elf) | ![]() |
1 | 1 | 2 | ![]() |
Summon: +1/+1 if you have an action in your hand. |
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Aldmeri Spellwright | Creature (High Elf) | ![]() ![]() ![]() |
5 | 3 | 6 | ![]() |
When your opponent takes damage, you gain 1 magicka this turn. |
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Altmer Dragonknight | Creature (High Elf) | ![]() ![]() |
3 | 3 | 2 | ![]() |
At the end of your turn, if you played an action, Altmer Dragonknight gains +2/+2. |
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Altmer Flameslinger | Creature (High Elf) | ![]() |
2 | 1 | 3 | ![]() |
Ward At the start of your turn, Altmer Flameslinger deals 1 damage to your opponent. |
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Ancano | Creature (High Elf) | ![]() |
8 | 5 | 5 | ![]() |
Breakthrough Summon: Deal 5 damage. Your actions have Breakthrough. |
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Artaeum Savant | Creature (High Elf) | ![]() |
3 | 1 | 4 | ![]() |
After you play an action, give a random friendly creature +1/+1. |
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Auridon Paladin | Creature (High Elf) | ![]() |
4 | 4 | 4 | ![]() |
When you play an action, Auridon Paladin gains Drain this turn. |
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Ayrenn | Creature (High Elf) | ![]() ![]() |
5 | 5 | 5 | ![]() |
Summon: Draw a random action from your discard pile. Your actions cost 1 less. |
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Ayrenn, Dominion Queen | Creature (High Elf) | ![]() ![]() ![]() |
8 | 6 | 6 | ![]() |
Drain Summon: Draw a random action from your discard pile. When you draw an action on your turn, deal 1 damage to your opponent. |
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Battlereeve of Dusk | Creature (High Elf) | ![]() |
6 | 3 | 3 | ![]() |
Summon: Give friendly creatures +1/+1 for each Keyword they have. |
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Clockwork Apostle | Creature (High Elf) | ![]() |
7 | 3 | 3 | ![]() |
Summon: Give another friendly creature +4/+4. It becomes ![]() |
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Clockwork City Pilgrim | Creature (High Elf) | ![]() |
3 | 3 | 3 | ![]() |
Guard Exalt 3: +2/+2. |
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Cloudrest Illusionist | Creature (High Elf) | ![]() |
4 | 4 | 3 | ![]() |
Prophecy Summon: Give a creature -4/-0 this turn. |
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Crystal Tower Crafter | Creature (High Elf) | ![]() |
2 | 1 | 1 | ![]() |
After you play an action, Crystal Tower Crafter gains +1/+1. |
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Destruction Tutor | Creature (High Elf) | ![]() |
5 | 3 | 5 | ![]() |
Your actions that deal damage cost 2 less. |
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Dominion Battlereeve | Creature (High Elf) | ![]() ![]() ![]() |
3 | 3 | 3 | ![]() |
Drain Summon, Last Gasp, and Slay: Deal 1 damage to your opponent. |
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Dominion Oathman | Creature (High Elf) | ![]() |
1 | 2 | 2 | ![]() |
Summon: If you have a...![]() ![]() |
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Embassy Guard | Creature (High Elf) | ![]() |
2 | 0 | 4 | ![]() |
Prophecy, Guard, Ward |
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Heretic Conjurer | Creature (High Elf) | ![]() |
5 | 2 | 3 | ![]() |
Guard Pilfer: Creatures you summon this turn are transformed into random Daedra. |
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Insightful Scholar | Creature (High Elf) | ![]() |
5 | 2 | 3 | ![]() |
Prophecy Summon: Draw a card for each card your opponent drew this turn. |
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Lillandril Hexmage | Creature (High Elf) | ![]() |
5 | 5 | 4 | ![]() |
After you play an action, deal 1 damage to your opponent. |
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Mankar Camoran | Creature (High Elf, Wood Elf) | ![]() ![]() |
4 | 4 | 4 | ![]() |
After you play an action, Invade. Friendly Oblivion Gates have +4/+0. |
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Mannimarco | Creature (High Elf) | ![]() |
10 | 6 | 6 | ![]() |
Summon: Summon a creature from your opponent's discard pile. |
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Master of Incunabula | Creature (High Elf) | ![]() ![]() ![]() |
4 | 3 | 6 | ![]() |
Master of Incunabula has the Expertise abilities of all your creatures. |
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Rayvat the Mage | Creature (High Elf) | ![]() |
4 | 2 | 2 | ![]() |
Ward Summon: You gain Ward. |
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Resolute Ally | Creature (High Elf) | ![]() |
3 | 3 | 3 | ![]() |
Summon: Give other friendly creatures in this lane +1/+1 if the top card of your deck is ![]() |
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Royal Sage | Creature (High Elf) | ![]() |
4 | 4 | 4 | ![]() |
Summon: If you have more health than your opponent, give each friendly creature a random Keyword. |
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Ruin Archaeologist | Creature (High Elf) | ![]() |
3 | 2 | 5 | ![]() |
Treasure Hunt – Support: Draw a card. |
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Shimmerene Peddler | Creature (High Elf) | ![]() |
2 | 2 | 2 | ![]() |
At the end of each turn, if you played two actions, draw a card. |
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Skywatch Vindicator | Creature (High Elf) | ![]() ![]() |
6 | 4 | 4 | ![]() |
Summon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2. |
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Stealer of Secrets | Creature (High Elf) | ![]() |
6 | 1 | 1 | ![]() |
Ward Summon: +1/+1 for each action in your discard pile. |
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Studium Headmaster | Creature (High Elf) | ![]() |
6 | 6 | 3 | ![]() |
Summon: Each player draws two cards. |
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Summerset Shieldmage | Creature (High Elf) | ![]() |
2 | 2 | 2 | ![]() |
Other friendly creatures in this lane have +0/+1. |
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Sunhold Medic | Creature (High Elf) | ![]() |
1 | 1 | 1 | ![]() |
Summon: Give a creature +0/+2. |
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Tavyar the Knight | Creature (High Elf) | ![]() |
5 | 3 | 5 | ![]() |
Guard Your opponent can't target other friendly creatures with actions. |
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Thalmor Justiciar | Creature (High Elf) | ![]() |
3 | 1 | 3 | ![]() |
After you play an action, summon a 1/1 Thalmor Soldier. |
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Therana's Lawman | Creature (High Elf) | ![]() |
8 | 5 | 5 | ![]() |
Guard, Ward |
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Vanus Galerion | Creature (High Elf) | ![]() ![]() ![]() |
11 | 3 | 3 | ![]() |
Expertise: Deal 3 damage, you gain 3 health, and draw 3 cards. |
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Vanus's Scribe | Creature (High Elf) | ![]() |
3 | 4 | 3 | ![]() |
Expertise: Reduce the cost of a random action in your hand by 1. |
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Vastarie | Creature (High Elf) | ![]() |
5 | 1 | 4 | ![]() |
Summon: Fill this lane with 1/1 Skeletons. Vastarie has +1/+0 for each friendly Spirit and Skeleton. |
Created Cards[edit]
Name | Type (Subtype) | Attribute/Class | ![]() |
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Text | |
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Thalmor Soldier | Creature (High Elf) | ![]() |
1 | 1 | 1 | ![]() |
Unobtainable Cards[edit]
Name | Type (Subtype) | Attribute/Class | ![]() |
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Text | |
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Altmer Protector | Creature (High Elf) | ![]() |
2 | 0 | 4 | ![]() |
Guard |
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Crystal Tower Acolyte | Creature (High Elf) | ![]() |
3 | 2 | 1 | ![]() |
Summon: Deal 2 damage to your opponent. |
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Daedra Worshiper | Creature (High Elf) | ![]() |
2 | 2 | 2 | ![]() |
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Dominion Seneschal | Creature (High Elf) | ![]() |
1 | 2 | 1 | ![]() |
Guard |
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High Elf Soldier | Creature (High Elf) | ![]() |
4 | 3 | 3 | ![]() |
|
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Naarifin's Elite | Creature (High Elf) | ![]() |
3 | 4 | 5 | ![]() |
Guard |
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Thalmor Agent | Creature (High Elf) | ![]() |
2 | 2 | 3 | ![]() |
References[edit]
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