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Morrowind Mod:GetLineOfSight

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GetLOS
GetLineOfSight

		GetLOS, ObjectID
		GetLineOfSight, ObjectID	(undocumented)

       Where:	ObjectID = Object to check the line of sight with.

	Type:	Movement

     Returns:	short

     Example:	if ( GetLOS, Player == 1 )
		if ( GetLineOfSight, Player == 1 )
		if ( "arara uvulas"->GetLOS, "ashamanu" == 1 )

     Scripts:	balynScript
		BILL_synette_jeline

Returns 1 if the calling object has a line of sight to other given ObjectID, or 0 otherwise. May not work correctly if used on non-actor objects. Both versions of the function should be identical.