Daggerfall Mod:DFRemake/Resource - RMGet3dObjectCopy
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DWORD RMGetObjectCopy ( DWORD ObjectValue )[edit]
Inputs[edit]
- ObjectValue: The object value (from the Arch3d directory) that you wish to create a copy of
Outputs[edit]
Returns the object ID of the newly created object.
Description[edit]
Use this function to create a new copy of the given object (object value from the Arch3d directory).
Notes[edit]
This function should never fail but will return 0 if it does. It can only fail if the NULL object does not exist (meaning an invalid object cache state).
Example[edit]
Local NewID as DWORD NewID = RMGetObjectCopy(456) Position Object NewID, 10, 30, 20